SHERRY MARTIN: “WRITER/INVENTOR/GAME-MAKER/ENTREPRENEUR/PROBABLE FILM MAKER/CARTOONIST”: ONLY ABOUT 3/% OF THESE INDUSTRIES ARE PEOPLE OF COLOR(S).

I ATTENDED “LICENSING EXPO INTERNATIONAL”, YESTERDAY, AT MANDALAY BAY RESORT, IN LAS VEGAS AND OF “ALL THE THOUSANDS OF “LICENSED BRANDS AND COMPANIES”: I RAN INTO 1/ONE OF THE VERY, VERY FEW “PEOPLE OF COLOR” AND IT WAS MR. SHERRY MARTIN. SO, I HAD A FANTASTIC CHAT WITH HIM.

NOBODY ELSE, IS COMING TO “RESCUE “U.S.”, Y’ALL!!!!

THE “QUIETNESS” OF HATRED/BIGOTRY/DISCRIMINATION’S, WITHIN MANY, MANY SYSTEMS AND INDUSTRIES, JUST CONTINUE TO PERSIST; DESPITE “ALMOST” EVERY MODERN DAY “GADGET AND TECHNOLOGICAL BREAKTHROUGHS/INVENTIONS, THAT GLOBALLY, WE LOVE TO UTILIZE AND CAN REASONABLY THINK OF: HAVE “BLACK/BROWN/YELLOW/RED/OTHERS” AS “INVENTORS AND TOYS AND STUFF SINCE, THAT HAVE BEEN DEVELOPED FROM ORIGINAL PERSONS OF ALL OTHER COLORS. THEFTS OF THESE “INVENTIONS AND GADGETS, AND TECHNOLOGIES” DO DATE BACKWARDS FOR MANY, MANY DECADES AND CENTURIES. DENYING OF PATENTS AND TRADE MARKS AND COPYRIGHTS TO PEOPLES OF COLOR, STILL PERSISTS, BY WAYS OF “HIDDEN/UNSPOKEN” WAYS!!!

PLEASE GO READ THIS GREAT INTERVIEW: https://globaltoynews.com/2022/08/03/my-interview-with-game-inventor-sherry-martin/

My Interview with Game Inventor, Sherry Martin

  • BY RICHARD GOTTLIEB
  • POSTED ON 
  • Sherry Martin is a consummate, whose passion is creating games with an educational bent. I was intrigued by Sherry’s journey in the toy industry as well as his thoughts on to game invention. Here is my interview:
  • Richard:         Sherry, you have had quite a journey as a game inventor and entrepreneur. Tell us about yourself.
  • Sherry:           As a boy, I had a vivid imagination; I would always make up stories that would annoy my mother, and she would say to me, “Sherry, how do you produce these tall tales?” Our family would play board games together, especially the Game of Life. When we were playing the game, I would come up with different rules for the game that would irritate my brother. My imagination was always running wild.
  • I grew up in Los Angeles, California, with two older siblings, a sister, and a brother. As a young boy, I was fascinated with many things, and my mother did her best to keep me involved in many areas. I was a Cub Scout and Boy Scout played Little League baseball, ran track in the Junior Olympics at the Memorial Coliseum in Los Angeles, and studied music on the piano and drums.
  • Growing up, I did not realize I could create a game and get paid for doing so. One day I watched a show called the Lifestyles of the Rich and Famous. In this episode, they were featuring the home of a woman who made her fortune by inventing gamesI told myself I develop games; she got all that from creating a game. That evening I was intent on making a game I could bring to market. I stayed up the entire night and created a simple sentence creation game. I was inspired to do a game with an educational emphasis because my mother was a schoolteacher. I also wanted a game that would make you think and challenge the players. The final thing I wanted the game to do was to develop quick thinking. These elements make What is the Sentence? a game that challenges all ages from 7 to 99.
  • Richard: What are some of the games you have invented?
  • Sherry: As I mentioned, “What is the Sentence?” was the first game I created. It challenged participants to create sentences using individual letter cards as the beginning of words, putting those words together and making a Sentence based on an action card. For example, if you draw the letters S, B, M, J, A, and D and your action card says to create a sentence with an animal in it, you could make the Sentence, Big Dogs Make Sherry Jump Around. Notice that each word starts with the letters we were given. In the game, you are timed, but if you are unsuccessful in creating a sentence, your opponents can attempt to steal your Sentence. The first person to earn 100 points wins.
  • The second game I created was a travel version of “What is the Sentence?” The game is played with dice following rules similar to the first game.
  • My third game is called “Two Ways.” It is a head-to-head strategy game. You play the game by moving “capture” and “block” pieces at the same time, attempting to move all your captured pieces into your capture zone while at the same time moving your block pieces into your opponent’s capture zone. The first player to fill their capture zone with their pieces wins the game.
  • I call my newest game “What is the Scripture?” It is a take-off on the game “What is the Sentence?” This Bible-based game tests the players’ knowledge of the scriptures. It inspires Bible reading because the more you play, the more you learn.
  • Richard: The toy industry has a growing but still small community of African-American inventors and entrepreneurs. Though small, there has been a notable success rate. What has your experience been in the toy industry as an African-American man?
  • Sherry: After creating my first game, I attended the New York Toy Fair, where I exhibited my game for the first time. When I arrived on the first day, it did not cross my mind to think about whether there were other people of color and specifically African Americans participating. After the first day of exhibiting, I noticed very few African Americans attending the show...CONT…
  • I decided to walk the show to see how many other African Americans were exhibiting. What I found was that there were only two other booths that had African Americans exhibiting. That really shocked me. I introduced myself to these exhibitors, and we laughed about being the only ones of our race showing. Over the years, I noticed that the industry had done very little to expose African Americans to the toy business.

THE BLESSINGS AND THE CURSES:

Deuteronomy 11:26-28

King James Version

THE CURSE IS: THE PERSISTENCE OF THE discriminatory PRACTICES OF HATRED AND BIGOTRY AND “BANNING OF BOOKS” AND LYING TO DISTORT/CHANGE REAL/TRUE/TRUTH HISTORIES AND LEGACIES! AND THE BLESSINGS=THE OPPORTUNITIES FOR GLOBAL FANTASTIC GROWTHS OF WORLD CITIZEN’S ECONOMIC DIVERSITY AND INCLUSIVE PRODUCTS/STORIES/TRUTHS AND REAL SPIRITUAL TRUTH WORKS!!

26 Behold, I set before you this day a blessing and a curse;

27 A blessing, if ye obey the commandments of the Lord your God, which I command you this day:

GO READ THE WHOLE INTERVIEW AT GLOBAL TOY NEWS: (https://globaltoynews.com/2022/08/03/my-interview-with-game-inventor-sherry-martin/)

The Warrior

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